

Wild Hunter
WILD HUNTER
Monster Hunter shit...
WILD PREY
When you choose this technique at 3rd level, you gain one of the following features of your choice.
COLOSSUS SLAYER
Your tenacity can wear down the most potent foes. When you hit a creature with a weapon attack, the creature takes an extra 1d8 damage if it’s below its hit point maximum. You can deal this extra damage only once per turn.
GIANT KILLER
When a Large or larger creature within 5 feet of you hits or misses you with an attack, you can use your reaction to attack that creature immediately after its attack, provided that you can see the creature.
HORDE BREAKER
Once on each of your turns when you make a weapon attack, you can make another attack with the same weapon against a dierent creature that is within 5 feet of the original target and within range of your weapon.
DEFENSIVE TACTICS
Beginning at 7th level, you gain one of the following features of your choice.
ESCAPE THE HORDE
Opportunity attacks against you are made with disadvantage.
MULTI-ATTACK DEFENSE
When a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.
STEEL WILL
You have advantage on saving throws against being frightened.
MULTIATTACK
Starting at 11th level, you gain one of the following features of your choice.
-Volley-
You can use your action to make a
ranged attack against any number of
creatures within 10 feet of a point you
can see within your weapon’s range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target.
-Horde Breaker-
You can use your action to make melee attacks against any number of creatures within 5 feet of you, with a separate attack roll for each target.
SUPERIOR HUNTER
At 15th level, you gain one of the 3 following features of your choice:
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MONSTER SLAYER
Deal bonus damage, equal to your level, to any creatures that are at least one size larger than you.
STAND AGAINST THE TIDE
When a hostile creature misses you with a melee attack, you can use your reaction to force that creature to repeat the same attack against another creature (other than itself) of your choice. In addition, you can make an opportunity basic attack against one of the creature's comrades.

FERAL FORTITUDE
When fighting a creature larger than you by at least one size category, you have advantage on all saving throws against it.
BLOOD IN THE WATER
At 17th level, if you are attacking a creature at least on size larger than you that is at half health, or below, your attack automatically crits.
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THRILL OF THE HUNT
At 20th level, if you successfully attack a creature,